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Name:
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Muthadga Dadji
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Race:
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Human
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Player:
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Mark Brinkman (NPC)
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Description
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Male Hindi Indian, 5'11", 190 lbs. Dark complexion, has 2 extra
arms, fully functional, a couple inches below the normal ones. He also has
2 short antennas on his for head. He sometimes wears a fancy Indian robe,
designed to hang so as to hide his arms. In the same manner, he hides his
antenna under a turban. This does blind his radar sense, so he wears
different ones, if any, at Lord Baker's residence.
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Attributes
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50
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ST
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14
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DX
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12
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IQ
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12
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HT
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12
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Will
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50
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Fatigue
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12
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Hit Points
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6.5
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Speed
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6
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Move
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6
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Dodge
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12
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Vision
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12
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Hearing
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12
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Taste/Smell
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1
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Swim
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100
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No Encumbrance
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200
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Light Encumbrance
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300
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Medium Encumbrance
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600
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Heavy Encumbrance
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1000
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X-Heavy Encumbrance
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0
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PD
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18
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DR
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0
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Parry
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0
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Block
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0
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No Encumbrance Move Reduction
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1
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Light Encumbrance Move Reduction
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2
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Medium Encumbrance Move Reduction
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3
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Heavy Encumbrance Move Reduction
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4
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X-Heavy Encumbrance Move Reduction
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6
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No Encumbrance Move
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5
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Light Encumbrance Move
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4
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Medium Encumbrance Move
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3
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Heavy Encumbrance Move
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2
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X-Heavy Encumbrance Move
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12
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Fright Check
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Advantages
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54
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Damage Resistance (+18)
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10
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Extra Arm (Left)
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10
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Extra Arm (Right)
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50
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Full Coordination
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60
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Radar Sense (+11)
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15
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Unfazeable
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Disadvantages
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-10
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Appearance: Ugly (Has 2 extra normal arms, and
2 Antenna)
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-36
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Dependent (Wife and 2 Kids)
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-10
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Honesty
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-10
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Illiteracy (at TL5 and above)
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-15
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Pacifism
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-10
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Social Stigma (Touched) (-2)
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Quirks
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-1
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Acts less intelligent than he is
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-1
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Polite
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-1
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Prays for world to return to normal
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-1
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Prefers to be judged by what he does not is
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-1
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Sees his changes as "his true form"
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Skills
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15
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2.0
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Brawling
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15
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0.0
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Climbing
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16
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8.0
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Cooking
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13
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2.0
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Fishing
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16
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1.0
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Guns
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12
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2.0
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Language (English)
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12
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0.0
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Language (Hindi)
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12
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4.0
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Naturalist
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13
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4.0
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Orienteering
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13
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6.0
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Packing
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14
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2.0
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Riding
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12
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1.0
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Staff
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15
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1.0
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Swimming
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14
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2.0
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Teamster
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13
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4.0
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Tracking
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Points
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270
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Attributes
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199
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Advantages
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0
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Powers
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-91
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Disadvantages
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-5
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Quirks
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39
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Skills
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0
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Spells
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412
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Total
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Notes
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An Indian individual who mutated most vividly in 1869, growing 2 arms
and peculiar short antenna, and now has great strength. Threatened after
refusing to be recruited by a Kali faction, he was rescued by Lord Baker's
representatives from Delhi, and sent to London, he now serves faithfully
as servant and bodyguard. Uses a special coat and turban to hide mutation
in public. He has a family back in his home country, relocated and hidden,
whom he secretly still supports. Dadji speaks surprisingly good English,
and is quite intelligent, although he doesn't let this be known to
everyone. He believes someone is in control of all the various Kali
factions. He respects life, and is greatly sorrowed by the pain and
destruction that the Kali factions have brought to his country. He wants
to return but dare not until all the Kali groups are shut down.
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GURPS Character Assistant 2.12
Copyright 1995-1997 Armin D. Sykes. All Rights Reserved.
GURPS is a registered trademark of Steve Jackson Games Incorporated,
used by permission. All rights reserved.
Copyright 1999 by Mark A. Brinkman
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