Dadji
Home Up

 

Name:

Muthadga Dadji

Race:

Human

Player:

Mark Brinkman (NPC)

 

Description

Male Hindi Indian, 5'11", 190 lbs. Dark complexion, has 2 extra arms, fully functional, a couple inches below the normal ones. He also has 2 short antennas on his for head. He sometimes wears a fancy Indian robe, designed to hang so as to hide his arms. In the same manner, he hides his antenna under a turban. This does blind his radar sense, so he wears different ones, if any, at Lord Baker's residence.

 

Attributes

50

ST

14

DX

12

IQ

12

HT

12

Will

50

Fatigue

12

Hit Points

6.5

Speed

6

Move

6

Dodge

12

Vision

12

Hearing

12

Taste/Smell

1

Swim

100

No Encumbrance

200

Light Encumbrance

300

Medium Encumbrance

600

Heavy Encumbrance

1000

X-Heavy Encumbrance

0

PD

18

DR

0

Parry

0

Block

0

No Encumbrance Move Reduction

1

Light Encumbrance Move Reduction

2

Medium Encumbrance Move Reduction

3

Heavy Encumbrance Move Reduction

4

X-Heavy Encumbrance Move Reduction

6

No Encumbrance Move

5

Light Encumbrance Move

4

Medium Encumbrance Move

3

Heavy Encumbrance Move

2

X-Heavy Encumbrance Move

12

Fright Check

 

Advantages

54

Damage Resistance (+18)

10

Extra Arm (Left)

10

Extra Arm (Right)

50

Full Coordination

60

Radar Sense (+11)

15

Unfazeable

 

Powers

 

Disadvantages

-10

Appearance: Ugly (Has 2 extra normal arms, and 2 Antenna)

-36

Dependent (Wife and 2 Kids)

-10

Honesty

-10

Illiteracy (at TL5 and above)

-15

Pacifism

-10

Social Stigma (Touched) (-2)

 

Quirks

-1

Acts less intelligent than he is

-1

Polite

-1

Prays for world to return to normal

-1

Prefers to be judged by what he does not is

-1

Sees his changes as "his true form"

 

Skills

15

2.0

Brawling

15

0.0

Climbing

16

8.0

Cooking

13

2.0

Fishing

16

1.0

Guns

12

2.0

Language (English)

12

0.0

Language (Hindi)

12

4.0

Naturalist

13

4.0

Orienteering

13

6.0

Packing

14

2.0

Riding

12

1.0

Staff

15

1.0

Swimming

14

2.0

Teamster

13

4.0

Tracking

 

Spells

 

Included Packages

 

Points

270

Attributes

199

Advantages

0

Powers

-91

Disadvantages

-5

Quirks

39

Skills

0

Spells

412

Total

 

Notes

An Indian individual who mutated most vividly in 1869, growing 2 arms and peculiar short antenna, and now has great strength. Threatened after refusing to be recruited by a Kali faction, he was rescued by Lord Baker's representatives from Delhi, and sent to London, he now serves faithfully as servant and bodyguard. Uses a special coat and turban to hide mutation in public. He has a family back in his home country, relocated and hidden, whom he secretly still supports. Dadji speaks surprisingly good English, and is quite intelligent, although he doesn't let this be known to everyone. He believes someone is in control of all the various Kali factions. He respects life, and is greatly sorrowed by the pain and destruction that the Kali factions have brought to his country. He wants to return but dare not until all the Kali groups are shut down.

GURPS  Character Assistant 2.12
Copyright 1995-1997 Armin D. Sykes. All Rights Reserved.

GURPS is a registered trademark of Steve Jackson Games Incorporated,
used by permission. All rights reserved.

Copyright 1999 by Mark A. Brinkman