Dexter Fleck was a cameraman and inventor in
where he worked on many of the adventure serials of the era. When Myrna
-- his paramour and a leading starlet of tthe time -- was murdered, he
to solve the crime and ended up rooting out some of the worst
Tinseltown. Bribes and bodily threats failed to thwart Dexter’s
to get answers, but one too many brushes with the underworld’s
him to take a step back and think about how one man could possibly hope
confront so many.
The solution lay with his skills in stagecraft
effects. In between film shoots, Dexter developed and perfected a range
special high-intensity flashbulbs, smokebombs, and reflective devices
would allow him to confuse and manipulate enemies before laying into
good old-fashioned fisticuffs. Soon, a mysterious black-clad figure
popping up out of nowhere to disrupt criminal activities, disappearing
sight as quickly as he had come, and leaving heaps of dazed thugs and
headlines in his wake. Someone had come to show the world that the
lights and glamour of Tinseltown were reflections of a dark and
his name was Mister Mirror.
In that moment between the pull of the trigger and the bullet’s impact, Mister Mirror ceased to exist in 1936.
Flash forward to 2004, sixty-eight years later. S.E.R.A.P.H.’s Team Telechronos (a trio of eccentric time travel engineers), in their efforts to augment the fight against the growing tide of villainy, have hatched a harebrained scheme: to bring crimefighters from the past to the present day and enlist them in the defense of Paragon City. Historians compile a list of past heroes who died or disappeared in the line of duty, funding is narrowly approved, and the first candidate is chosen. Since the technology is untested on humans and considered very high-risk, this candidate must be expendable; an obscure vigilante-type from the 1930s, with no surviving family, is selected.
Despite lingering physical side effects, the chronoport of Mister Mirror from 1936 to the present day is considered a success, and Team Telechronos is granted funding for another round of “abductions.” Within weeks, heroes and heroines from the 1930s, 40s, 50s, and even the future are appearing on the streets of Paragon City. No one can be certain, but as these crimefighters share their moxie and know-how with the new generation of heroes, the tide does indeed seem to be turning.
But where does that leave our displaced friend, Mister Mirror? Initially overwhelmed by the strange new world in which he finds himself, the master of mirage turns to the only thing he has known since the death of his beloved: fighting crime wherever it may be found. Before long, however, the profusion of ninjas and demons supposedly fighting on the side of justice threatens to dampen MM’s fighting spirit, and he realizes that he must take action to avoid this possibility.
And so he founds the Guardians of the Golden Age, a supergroup devoted to upholding the three classic ideals of old-school crimefighting: character, team spirit, and – let’s not forget – fashion sense.* Originally conceived as a refuge for other anachronistic heroes, the Guardians have since broadened their reach to include members from all times and places, as long as they meet the criteria established by the aforementioned ideals. As Mister Mirror himself has said, “The Golden Age isn’t a time or place. It’s a state of mind.”
* An undocumented fourth ideal has been alleged as “proper punctuation and spelling.”