Major Walters comes from a long line of military men, although he has
distinguished himself early in life. He was good at expressing himself
with the written word, and a damn good artist as well, a skill, which
helped him, relay intelligence back to his superiors. He spent time right
after joining the Royal Army fighting in Afghanistan. This proved to be a
trial by fire where he was issued several commendations for his service,
and one medal for his actions under fire.
During his service he began picking up the native Arabic, which made
life easier when dealing with the natives; a habit he kept up on his
future tours.
After serving a tour of duty in Afghanistan, he was reassigned to
Southeast Asia where he assisted with the actions against the Chinese
fragment governments. It was here he pursued a rebel group that was
responsible for various attacks against the Royal Army and Chinese allies
to the crown. The group was nearly wiped out by his assault, but the
ringleader was captured and hanged. A sizable family survived him, and
they have blamed Walters for the death of their kin. Once he was marked
for death, the army reassigned him again. He spent a year or more
traveling between various sites in Vietnam, New Guinea, Australia, and
several islands in and around the Philippines. All the while he kept
moving up the ranks, building a sizeable reputation among the military. On
several occasions he found alternatives to propose plans that would have
harmed innocent civilians as well as the enemy, and focused them to ONLY
affect the enemy. Several times, the civilians would realize that this
soldier was REALLY on their side...
His final assignment was to India. Here his task was to flush out some
Kali groups that had been attack various British settlements. He had some
success early on. However, the Kali groups proved crafty and lead his
squad into rocky terrain where they were quickly cut off and surrounded.
His men were left on a small rocky hilltop, running out of supplies and
ammo, being assaulted by both normal Kali faction members, and their
preternatural compatriots. By nightfall, their situation was most dire.
Someone had to get supplies, help. But trying to make it through those
lines was a sure suicide mission. After seeing so many of his men fall
that day, now Major Walters took the mission upon himself. He tried to
climb and run, faster and quieter than he had ever done before. Then as
several faction members began to close in, it looked like his mission was
doomed to failure. Then he felt a burst of energy and things began to slow
down. He started moving faster. And Faster. And FASTER!
Evading the faction members now with ease, it took him only moments to
realize that he had been Touched. He started a series of hit and run raids
on the faction members, quickly taking down their numbers, stealing food
and ammo for his troops. Within an hour he had single-handedly turned the
tide of the battle, saved his remaining troops, and captured two key Kali
preternatural figure-heads.
Unfortunately, his alterations seemed had their drawbacks. He quickly
found that his reactions were easily double that of everyone else. He
literally existed at an accelerated level that he COULD NOT SLOW DOWN!!!
Further, his appetite was increased threefold! He HAD to eat. Hunger
forced him to eat partially rotten food, but he did so and did not get
sick. He had to adapt to all these changes, and did so with difficulty. It
was later discovered that this had other effects; one of the touched Kali
that he had apprehended was a dangerous telepath. Somehow, he had not been
affected. He realized that if his mind was so much faster, maybe telepaths
couldn't easily touch his mind. A definite bonus in his line of work. He
also found himself more agile than ever, moving ever so quietly even at
high speeds, and able to climb sheer walls at any speed, even travel over
water! He was much harder to damage, and despite the miles he was racking
up, was not wearing his footwear down. (This pleased him to no end - It
was damn hard to get his size from the quartermaster on a regular basis -
he frequently had ended up wearing shoes and boots clear through by the
time they had arrived.)
His debriefing back at base was quite unique, as his report was
frequently hard for his normal-speed Colonel to follow. Despite his
requests to stay on duty in India, orders from very high up requested that
he be sent home, to London. Here experts to assist him with his newfound
abilities would examine him. There was also talk of a very special
assignment.
Back in England, he was found to be surrounded by a field of some kind.
It protected him, and his clothing including footwear from damage. The
same field was also responsible for his ability to walk on walls and
water. And try as they might, his mind proved difficult for even the most
skilled Telepaths to affect. His stomach acids also proved to be radically
changed. The doctors theorized he could probably eat virtually anything
now --- a helpful tidbit based on the quantities he was now forced to
consume. He had had to eat survival rations in the field before, including
on one occasion grubs and such. He'd learned to stomach that then; now he
could stomach far worse. Although he had to avoid being observed when
doing so; normals frequently lost their lunch seeing him eat his...
He found by now, that he required a night's sleep only once every 3 or
4 days, despite his acceleration. Temperature extremes no longer bothered
him either.
NOTE: The Mind Shield is not actually a psionic power, but a way of
representing the fact that his mind is so hard for telepaths to lock on to
because of its speed. As a special effect it should not show up AS a psi
power. The power behind it is actually the Accelerated Time Rate that
could be detected by appropriate powers. It should be IMPOSSIBLE for him
to actually LEARN a Mind Shield skill, unless he learns to turn off his
Accelerated time rate. Even then his Enhanced Time Sense may still make
telepathic contact difficult.
His Silence ability represents a sound-dampening field; probably
another offshoot of his field. He has to deactivate it to speak. (His
levels of Silence add to his stealth rating shown if he is NOT moving,
Current level shown is if he is moving.)
Max speed
If No Encumbrance = 256 Speed = 523.63 MPH
IF Light Encumbrance = 224 Speed = 458 MPH
IF Medium Enc. = 192 Speed = 392 MPH
If Heavy Enc. = 160 Speed = 327 MPH
If X-Heavy Enc. = 128 SPEED = 261.81 MPH
Remember - Enhanced Time Sense means he ALWAYS gets the Initiative,
unless against another individual with ETS, and has the bonuses given by
Combat Reflexes... (+1 Active Defense in combat, +1 Fast Draw skills as
shown, +2 Fright Check, +1 initiative rolls for my side, to avoid
surprise, +2 if leader. +6 to IQ (19!) to wake up /recover from
surprise/mental stun), can easily identify fast moving objects,
Accelerated time rate allows for 2 actions per 1 second combat turn, so
he can fast draw & aim in one action and fire the other, in same
second without snapshot penalties. He would more than likely be limited by
rate-of-fire of his weapons, and would prefer weapons with a fast rate of
fire. Accelerated time rate doubles movement speed when both actions are
used for movement. Depending upon the situation he probably has one or
more throwing knives.
(Developed as a player character for the GM, when the reigns were
handed over to Dan Harbinson for a adventure of his creation.
Maintained as a PC until such time comes again)